ANZACs At War is the work of one man Unity crew Deepwater3D and it's just hit the iTunes App Store so go check it out!
The game itself is a simple piece of target shooting fun - it's based on a bloody eight month campaign in Turkish trenches by the ANZACs (Australia and New Zealand Army Corps) and specifically, as the subtitle denotes, the Periscope Rifles invented by Australian Sergeant William Beech. Ingame your sights wander slightly, as expected, giving that necessary bit of extra tension as you try to line up your target and squeeze the trigger at just the right time.
Deepwater3D is Aaron Cross, a Unity 3D specialist, artist and programmer. He's worked on various projects for overseas and local developers for iPhone and PC; Anzacs At War is a solo project he crunched out in time for the Christmas rush.
The nostalgic feel of the title comes initially from the black & white title screen which shows the eponymous Periscope Rifles in action. It's really great to see a local game with specifically local core subject matter, even if it's only really dealt with in any deep way through the introductory text. Ingame the graphics and motion reminded me somewhat of the classic Wolfenstein3D (in a good way).
The app is a mere $1.29 (NZD) and Aaron's hinted at the strong likelihood of an update coming in the new year.
Check out Deepwater3D at http://deepwater3d.com and download Anzacs At War from the NZ App Store!
Thanks for that excellent write up Damien!
Free version has just been released:
Only 2 days in review. I'm pretty pleased with that.
Something that might interest the wider game development community is that I'm actually getting flak for this. Or rather people are attempting to give me flak..
One of my strong focal points outside of work is as an animal welfare advocate, for greyhounds that suffer in the gambling industry. Our organisation, the Greyhound Protection League of New Zealand is in the press from time to time, in fact we're in the Sunday Star Times today, and also the stuff news website.
Racing enthusiasts dont have much defence in relation to their acts of running dogs to death in the gambling industry, so they've resorted to trying to undermine me, and sometimes game developers in general, for promoting violence and in this case supposedly making a mockery of the history that was written during the ANZAC campaign in Turkey.
Its sort of reminiscent of that 70's era paranoia that "watching movies breeds real-life serial killers", and I've often been told that manipulating pixels on a screen, is far more unethical than causing real-world harm to living creatures, be it for profit or entertainment. These people do themselves a diservice in such discussions. One person in a totally different scenario said on the SAFE facebook page that they far prefer their children are out bludgeoning animals to death rather than being inside, playing videogames, and generally having kid fun, like kids ought to be allowed. Again that "Shooting virtual humans is far worse than inflicting pain upon, and shedding the blood of, real animals"...mentality..
Its kinda sad that people feel that way. Its pretty dumb.
Anyways, the Gallipoli story is part of our schools history curriculum and if engaging children or teens to think about the situation, the landscape, even the plant life of the place, to better help them get a feel for the battlefield of the day is put into the minds of game players then I am more than pleased that my game is out there being played. They don't seem to realise that there is passages of information embedded in the game, that actually honors the efforts of these soldiers.
This was only ever a starting point for the Gallipoli story, I do hope to expand upon the real world stories and experiences of these soldiers, In fact I've just not long ago finished reading a book of letters to and from the front lines. Its moving stuff. I think our wider combat history is rich in terms of developing interactive media, its mostly untold, could easily be forgotten, and given the respect we have from other countries, I think many people would want to be the New Zealander at war, in a game sense.
But my personal critics are desperate, and in that desperation they bag all of us from time to time, for promoting violence etc.
Its pretty laughable, I could be on the dole smoking crack and my lifestyle would still be more ethical than theirs.