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This game is set in an Ancient Egyptian tomb. I’ve been reading some books an Ancient Egypt and got graphics inspiration from some of the photographs contained in those books. The whole game is inspired by stories of archeologists exploring ancient tombs. This is a platformer, but it has a special feature. The player can ascend to higher platforms by shooting a rope up. It hooks into the platform above and pulls the player up. The idea came (in part) after playing an emulated Rock ‘n’ Rope from the 80’s. The rope in that game works a bit differently to this one, however. Some nice visuals have been worked into this game. The enemies appear in sarcofogi (didn’t spell that right, did I !), in an effect that sees sand build up until it explodes, revealing the enemy. Have fun with it.

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Brent Silby

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